When Kaldheim came out, a couple of cards quickly caught my attention. The first was Quakebringer, a 5/4 giant with a couple of perks, Foretell and its abilities to prevent opponents from gaining life and deal an additional 2 damage to each opponent each turn under the right circumstances. The second was Calamity Bearer, a 3/4 giant that could quickly help finish games by doubling damage done by giants. And doubling it again if you had a second on the board.
The deck I ended up putting together for Standard is not a Tier 1 deck (as of Midnight Hunt) but it is a blast to play. It requires some patience in the early game and is vulnerable to removal but when it does come together, it is a potent threat.
Here is the deck:
- 4 Glimpse the Cosmos (KHM) 60
- 2 Volatile Fjord (KHM) 273
- 2 Hall of Storm Giants (AFR) 257
- 7 Snow-Covered Island (KHM) 279
- 3 Shatterskull Charger (ZNR) 159
- 4 Riverglide Pathway (ZNR) 264
- 3 Invasion of the Giants (KHM) 215
- 4 Calamity Bearer (KHM) 125
- 8 Snow-Covered Mountain (KHM) 283
- 4 Quakebringer (KHM) 145
- 2 Giant’s Grasp (KHM) 384
- 3 Frost Bite (KHM) 138
- 4 Aegar, the Freezing Flame (KHM) 200
- 1 Frostboil Snarl (STX) 265
- 1 Zalto, Fire Giant Duke (AFR) 171
- 2 Surtland Flinger (KHM) 377
- 4 Roil Eruption (ZNR) 155
- 2 Squash (KHM) 152
Sideboard:
- 1 Test of Talents (STX) 59
- 2 Bubble Snare (ZNR) 47
- 2 Negate (ZNR) 71
- 2 Fading Hope (MID) 51
- 2 Burn Down the House (MID) 131
- 3 Saw It Coming (KHM) 76
- 2 Expressive Iteration (STX) 186
- 1 Prismari Command (STX) 214
One popular card in similar decks is Battle of Frost and Fire. I found it slow and seem to have had better luck with Zalto and Surtland Flinger. Sadly, my beloved Bonecrusher Giant had to be replaced in the recent rotation. The return to Innistrad has not been generous in terms of giants unfortunately. Shatterskull Charger has done an adequate job in Bonecrusher’s stead but is an inferior option.
Needless to say, I hope that upcoming sets give us a few more giants and supporting cards to make it more potent. I’m also looking at options for a Pioneer version of the deck and eventually a Modern version. I don’t expect either to crack Tier 1 but hopefully they will at least be playable over at the LGS.
Let me know if you play a similar deck and what changes you would recommend to my version.
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