MTG Arena hates me today

So, September has comfortably settled in which means that summer is winding down (where did it go?) and school season is upon us again. It also means that a new Arena season has kicked off with me finding my way back into the Silver tier in Standard.

Let’s just say it’s not been a great run. Granted, I’ve been playing decks that are not top meta but that has translated to an absolutely abysmal track record. At the time of this post, I’m holding a 8-28 record for the current season. Yep, that’s not a typo! How bad is it? I’ve fallen from Silver 1 to Silver 3!

Three decks in particular have contributed to this less than stellar run:

  • Green Stomping deck – 3 and 9
  • Black Crime Pays deck (an evolution of an earlier version) – 2 and 7
  • Red Prowess deck – 2 and 7
  • Boros Convoke – 1 and 3

I’ve deliberately tried to stay away from the top meta with Boros Convoke being my sole attempt at something looking more like a higher tier deck. Instead, I’ve played some mono-coloured decks in Best of 1 as well as playing more Best of 3.

While this is somewhat frustrating, it is to be expected given that I’m deliberately trying to stay away from what has been confirmed to work. Could it lead to a new Tier 1 deck? Sure, but I also know that I’m not that good a deck builder.

More frustrating were today’s games. I’d not played too much but I finally had to pause and walk away. In my last three games, I drew one land to start. Worse, in all three, I had to mulligan down to four cards as I kept drawing one land hands. Needless to say, I notched up three more defeats with those hands. It was time for a break.

The Red Prowess deck that I was playing today only has 18 lands. I know it’s greedy but a mono-coloured deck should let you get away with it with better odds than a multi-coloured one. Then again, maybe I’m too greedy. It might be time for some time with pen, paper and probabilities.

If you play enough Magic, there will come a time where you will run into such a situation. But what are the odds of that. I’ll need someone to help me with the math but I know that it’s going to be pretty rare.

This is part of Magic, I fully recognize that. Much as mana floods can happen (and have happened to me), mana screws happen. I just hope that my run of bad luck has come to an end and that I can get back to at least winning a bit more frequently. Maybe I just need to dust off the old Red Aggro deck!

MTG Arena: Best Golden Pack ever?

With Bloomburrow season having started on MTG Arena, it was time yesterday to buy some of the new packs with the gold I have been accumulating in the last few weeks.

I basically start saving my gold about a month before a new set so that I can more quickly build up a collection of cards from the new set. Doing so in Arena also allows me to earn points towards Golden Packs.

Wizards introduced these digital-only packs back in late 2022. Each comes with six cards, all of which will be rare or mythic from a current Standard-legal set. At least one will be mythic. The remaining five all have an independent chance of being mythic as well (1 in 8 odds).

Below is is the one that I cracked open yesterday:

MTG Arena Golden Pack - Sealed - Bloomburrow season

Six mythics! I’ve never seen that before. At best, I have had three. You can imagine that I sat up when I saw this. But which eight would they be?

Here is what I ended with once all those cards had been flipped face up:

MTG Arena Golden Pack - Open - Bloomburrow season

I am going to see if I can build a Standard Izzet deck. The two Otter Wizards are likely to go into it. I am curious to see how both cards perform. Stormsplitter could prove quite powerful especially paired with Bria, Riptide Rogue as any token created would then also have Prowess. Kitsa could be fun as well but I’ll need to find a way to pump up her power to be able to use her second ability.

Anyways, all this to say that it’s always nice to crack open a pack with six Mythics!

Standard B01 Orzhov Cleric Typal in Bloomburrow

Who knew that cute little animals could soon become one of my favourite Magic sets? Not only does the set look like it will allow me to build a mustelids deck but it looks at first glance like a great set for Clerics as well. After the disappointment of Outlaws of Thunder Junction (at least as far as Clerics go), this latest set looks to set everything right in the Magic universe once more. Let’s take a closer look!

There are a total of 10 Clerics in Bloomburrow and 13 when you include the Commander sets. And best of all for our Orzhov deck, all of them are in the appropriate colours! Perfect timing considering that the current version of the deck will lose a few staples with set rotation kicking in.

Here is my Orzhov Cleric Typal deck, unchanged in a while. I’ve crossed out the cards that are rotating out:

  • 3 Infernal Grasp (MID) 107
  • 2 Anointed Peacekeeper (DMU) 2
  • 2 Valorous Stance (VOW) 42
  • 3 Evolved Sleeper (DMU) 93
  • 3 Shadow-Rite Priest (DMU) 106
  • 2 Voice of the Blessed (VOW) 44
  • 4 Lunarch Veteran (MID) 27
  • 2 Loran’s Escape (BRO) 14
  • 2 Markov Purifier (VOW) 241
  • 2 Elas il-Kor, Sadistic Pilgrim (DMU) 198
  • 2 Phyrexian Missionary (DMU) 27
  • 2 Sanguine Savior (MKM) 230
  • 3 Preacher of the Schism (LCI) 113
  • 2 Roaming Throne (LCI) 258
  • 2 Annex Sentry (ONE) 2
  • 8 Plains (THB) 250
  • 6 Swamp (THB) 252
  • 2 Scoured Barrens (NEO) 274
  • 3 Shattered Sanctum (VOW) 264
  • 1 Takenuma, Abandoned Mire (NEO) 278
  • 2 Eiganjo, Seat of the Empire (NEO) 268
  • 2 Cavern of Souls (LCI) 269

Sideboard:

  • 2 Farewell (NEO) 13
  • 2 Cut Down (DMU) 89
  • 2 Chaplain of Alms (MID) 13
  • 1 Voice of the Blessed (VOW) 44
  • 1 Intercessor’s Arrest (NEO) 20
  • 2 Skrelv, Defector Mite (ONE) 33
  • 2 Fateful Absence (MID) 18
  • 2 Liliana of the Veil (DMU) 97

21 cards of the main deck are rotating out! That will leave some big holes to fill. What can we do? There are a few things:

  • Swap out the 3 Voice of the Blessed for 3 Essence Channelers.
  • Swap 2 Markov Purifiers for 2 Moonrise Clerics.
  • The Lunarch Aspirants are a bit trickier to replace. Let’s try 4 Starscape Clerics and see how it goes.
  • A less than ideal swap is Go for Throat for Infernal Grasp.
  • Shattered Sanctum will be replaced by Concealed Courtyards with an expected loss of some deck speed.
  • I have a good feeling about Three Tree City. I’ll start with 3 of them and see if my gut is right on this card.
  • Forlorn Flats for Scoured Barrens
  • Losing the Takenuma and Eiganjo lands will be felt. Both were very useful lands. I’ll add a Swamp for now for Takenuma, Abandoned Mire.
  • There might be room for a Fabled Passage or two as well.
  • As for the sideboard, I will just cut the rotating cards and play a few games to see what adjustments will be required.

Here is the new deck:

  • 3 Go for the Throat (BRO) 102
  • 2 Anointed Peacekeeper (DMU) 2
  • 2 Valorous Stance (OTC) 88
  • 3 Evolved Sleeper (DMU) 93
  • 3 Shadow-Rite Priest (DMU) 106
  • 2 Essence Channelers (BLB)
  • 4 Starscape Cleric (BLB)
  • 2 Loran’s Escape (BRO) 14
  • 2 Moonrise Clerics (BLB)
  • 2 Elas il-Kor, Sadistic Pilgrim (DMU) 198
  • 2 Phyrexian Missionary (DMU) 27
  • 2 Sanguine Savior (MKM) 230
  • 3 Preacher of the Schism (LCI) 113
  • 2 Roaming Throne (LCI) 258
  • 2 Annex Sentry (ONE) 2
  • 8 Plains (THB) 250
  • 7 Swamp (THB) 252
  • 2 Forlorn Flats (OTC) 258
  • 3 Three Tree City (BLB) 264
  • 2 Fabled Passage (BLB) 252
  • 2 Cavern of Souls (LCI) 269

Sideboard:

  • 2 Cut Down (DMU) 89
  • 2 Chaplain of Alms (MID) 13
  • 1 Essence Channeler (BLB)
  • 2 Skrelv, Defector Mite (ONE) 33
  • 2 Liliana of the Veil (DMU) 97

Now to put the deck through its paces and see how it fares!

Value Boosters: Another Booster Type is born

Previews kicked off in earnest earlier this week for the upcoming Bloomburrow set. Better yet, the first hints of Magic’s first Mustelid typal deck came to light. But not all was good news; Wizards also introduced Value Boosters in a relatively terse announcement. Billed as “smaller, lighter booster that contain a handful of new cards any fan can enjoy,” they come with seven cards and presumably (but not confirmed yet) a lower price.

It was less than a year ago that Wizards announced that it was doing away with both Set and the venerable Draft boosters in favour of a single Play booster meant to offer the best of both worlds. Part of the reason for the decision was to eliminate the confusion between the two types of boosters. According to Mark Rosewater, offering two caused friction and upset players when they felt that they got the “wrong kind” of booster. He specifically excluded the much more expensive Collector Booster from the discussion because “players who buy Collector Boosters enjoy them.” We were left with one booster type geared more at play and another at collecting.

Assassin's Creed Beyond Booster Box

Not long after, Wizards decided to bring back booster confusion when it unveiled March of the Machine: Aftermath and its five card Epilogue Boosters. The set did not sell well (for a number of reasons) and the company quickly killed its latest booster type, rolling up a planned second set into Outlaws of Thunder Junction as The Big Score bonus cards. But it was not done with its experimenting. Earlier this month, it released the Universes Beyond: Assassin’s Creed set with new Beyond boosters. These feature seven cards, three Uncommons, one Land or Scene card, one Rare or Mythic, and a “Booster Fun” card. A pack sells for just under CA$8 at LGS around me.

And now, here come Value Boosters. So what do you get in one of these? It will contain 3 Commons, 2 Uncommons, 1 Wildcard of any rarity, and 1 card that may be a land, a traditional foil, or a Special Guests card. Seven cards and no guarantee that you will even find a rare card. Is that value? They will presumably sell for less than Beyond boosters but I’ll let you decide for yourself if they’re for you.

Value Boosters will launch alongside the upcoming Bloomburrow set at “select retailers.” No details have yet been provided as to who these retailers will be and what the price of a pack will be.

It remains to be seen who is the audience for Value Boosters. Maybe they will end up at big box stores alongside other TCGs such as Pokemon. My guess is that this is a way to offer a lower cost alternative to other boosters as prices continue to tick up (inflation and the lack of MSRP to help regulate). One thing is for sure, I cannot see any collectors picking them up. And a second thing, I have no plans to pick any of these packs up.

Hopefully the booster experiments will come to an end soon.

Unleashing the Power of Mustelids in Bloomburrow: Card Analysis and Potential Deck Strategies

Many, many years ago, I graduated from university with a Zoology degree. Among my favourite animals are mustelids. For those who are not familiar with this term, it is a family of small carnivorous mammals. It includes weasels, otters, badgers. minks and the fearsome wolverines. Thanks for the lesson, you say, but what does this have to do with Magic, you then ask? Good question, until Bloomburrow previews started, it meant little. But that looks to be about to change.

Previews have just started but we have already seen 11 cards that are related to mustelids. More than half are otters and they are nearly all Wizards. The other creatures are a weasel and a mean-looking badger.

Is there enough to build a deck centered around mustelids? At this point, I’m going to say no unless you ready to go straight into jank territory. Or is there?

These eight creature cards are supported by three additional cards that have good synergy. First up is a sorcery spell, Pearl of Wisdom, that will draw us some cards. Perhaps more interesting is Ral, Crackling Wit. Yes, the Planeswalker from Ravnica appears to have landed in Bloomburrow as an otter.

Finally, the new land Three Tree City, is definitely an auto-include in any typal deck. Unfortunately, its effectiveness is blunted by the fact that the creatures above are not of a single type. Why did Wizards not go as far as assign all of them the mustelid type? I expect we will never know the answer to this question. Three Tree City will still help with Otters but the fact that it’s legendary will prevent using a second to name a second creature type in the same deck.

Looking through these cards, an Izzet build might be possible. Eight cards fit into the deck and could work well enough together to put up a fun deck if nothing else. And let’s not forget that previews are not over yet.

The synergy across these cards lies with Prowess and casting noncreature spells. Ral, Crackling Wit creates counters with Prowess and gains a loyalty counter. Bria, Riptide Rogue and Stormcatch Mentor both have Prowess. And for those creatures that don’t, Bria kindly shares her ability with them. Tempest Angler and Coruscation Mage both also have abilities that trigger when a noncreature spell is cast. Alania, Divergent Storm, also fits into the deck but the random effect can give you a nice upside just as easily as give you nothing or worse give your opponent a card with nothing in return.

Pearl of Wisdom will help keep your hand full of cards, hopefully many being noncreature spells. And given that most of these are Otters, the deck will certainly have a Three Tree City or two in it as well.

Lastly, there are a couple of Otters in the Wilds of Eldraine set. Both could be worthy additions to the deck as well. For the record, there are two other older mustelid cards that will be Standard legal after the release of Bloomburrow but they are both Green. Maybe a Temur build is the way to go, especially as it also allows us to add Hugs, Grisly Guardian, a fearsome looking badger.

Other colour combinations do not appear to have the same number of supporting cards. At this point at least, it looks like the Mustelid typal deck will need to be Izzet or Temur with little other choice otherwise.

I’ll keep an eye on further previews to see how much closer we can get to a functional and hopefully half decent Mustelid deck.

Genesis: Battle of Champions returns to Kickstarter

A year after Genesis: Battle of Champions died and was resurrected, it looks like the game is making a slow and steady comeback. Edge of Exile Entertainment (EOE), the new owners, released a new expansion set late last year (Invasion) and are now getting the next one ready, hoping to get it out soon. They celebrated their 50th livestream episode a week ago and used the occasion to announce some “big news.” A new Kickstarter campaign is kicking off on July 8th.

This is not the first Kickstarter for Genesis, Battle of Champions. Back in 2022, the world was a different place. The game was still run by Haunted Castle Gaming; we were still dealing with the repercussions of COVID 19; interests rates were starting to climb to levels unseen in a while. The campaign closed with more than 600 backers (666 to be precise – read into that what you want) and nearly CA$350,000 raised.

Things promise to be different this time around. The new ownership wants to try something very different with this campaign. Unlike the previous one, this upcoming one will not offer booster boxes. Instead, it will focus on various exclusive backer rewards. As Jason Malott, EOE President, explained during the livestream, the idea is to offer products that will not cannibalize LGS sales but offer complimentary products for fans of the game.

The Kickstarter is expected to launch on July 8th, a bit later than Canada Day. A nice touch if it would have happened as Genesis is a Canadian-made game.

In terms of funding tiers, we will get exact information when the campaign goes live but up for grabs will be:

  • T-shirts featuring new art for Champions such as Erika and Oni
  • A Kickstarter exclusive playmat. The design is not finalized but it could be a map of Jaelara
  • Tokens featuring your backer or content creator name
  • Character cards based on your appearance either in Metamorphosis or Cataclysm
  • New Exert tokens from the same creator who made the commemorative Invasion Release Day ones
  • Kickstarter exclusive set of non-foil alternate art Champions appearing in Metamorphosis
  • Serialized set of alternate art of each Champion appearing in Metamorphosis
  • A very limited ultimate tier where you will get a chance to guest host on the Genesis BOC livestream

EOE hopes to raise at least $40,000 with the Kickstarter campaign. The funds will be used to accelerate plans, including getting Metamorphosis, the next set, to market faster (“hopefully before the cold weather,” according to Jason. Other plans for the funds include the launch of organized play and getting listed on TCGPlayer.

EOE also shared their Plan B should the Kickstarter fail. This includes delaying the release of Metamorphosis and organized play, possibly into next year. They also have alternative fundraising plans. Here’s hoping that they will not be needed.

I’ll update this post once the Kickstarter is live with more information on the different tiers.

Update:

A few new details:

  • The Kickstarter is expected to kick off on July 8th
  • Special discounts will be offered for the first 24 hours
  • If the campaign goal of $40,000 is reached, Metamorphosis will immediately go to the printers
  • Stretch goals for $45,000, $50,000 (including an enhanced Organized Play program), $60,000 (with OP promo packs), $70,000 (special commemorative exert tokens) and $150,000 (to get onboarded on TCGPlayer.com)

Update #2 (July 8th, 2024):

The Kickstarter campaign is live! It looks like a good start with the campaign almost 20% backed already!

Standard B01: Does Crime Pay?

My go-to decks in Standard B01 currently are a Red Prowess deck and a Selesnya Enchantment deck. The former is something I picked up a while back based on the meta. The latter is one that I have been playing for a while and enjoy playing.

It’s time for a little variety. While I do play a few other decks in other formats, I decided to build a new one focused on the new Commit a Crime mechanic introduced in Outlaws of Thunder Junction for Standard B01.

Commit a crime is well represented across Blue, Black, Red and Green. It’s no big surprise that there is only one White card using the mechanic. For my first build, I decided to go with a mono-Black build focused around Tinybones, Vadmir, New Blood, Kaervek, the Punisher and Gisa, the Hellraiser.

From there, I added a few additional cards that should complement these nicely. Among these are Tinybones, the Pickpocket, Gix, Yawgmoth Praetor and Aclazotz, Deepest Betrayal. I also threw in Sheoldred, the Apocalypse (which is almost an auto-include in Black decks these days).

From there, I filled out the deck with cards to go and commit crimes. It’s the usual mix of removal spells and others that target my opponent.

Deck

  • 2 Tinybones Joins Up (OTJ) 108
  • 2 Tinybones, the Pickpocket (OTJ) 109
  • 2 Cut Down (DMU) 89
  • 4 Deep-Cavern Bat (LCI) 102
  • 3 Vadmir, New Blood (OTJ) 113
  • 2 Kaervek, the Punisher (OTJ) 92
  • 2 Gisa, the Hellraiser (OTJ) 89
  • 3 Gix, Yawgmoth Praetor (BRO) 95
  • 2 Aclazotz, Deepest Betrayal (LCI) 88
  • 3 Sheoldred, the Apocalypse (DMU) 107
  • 2 Gix’s Command (BRO) 97
  • 2 Infernal Grasp (MID) 107
  • 3 Bitter Triumph (LCI) 91
  • 2 March of Wretched Sorrow (NEO) 111
  • 2 Liliana of the Veil (DMU) 97

Lands

  • 2 Demolition Field (BRO) 260
  • 2 Mirrex (ONE) 254
  • 2 Takenuma, Abandoned Mire (NEO) 278
  • 18 Swamp (MH3) 315

I have played 10 games in Standard Play to get a sense of how the deck works. I won 7 times (70% win rate) so far. A good start but it’s time to take it to Ranked and see how it fares against the top decks in the meta.

In the meantime, a few observations from those first 10 games:

  • The deck feels a little top-heavy with 9 cards costing 4 or more mana. I may lighten it up a bit, perhaps with Preacher of the Schism.
  • Aclazotz is a great card. It is one of those that needs to be removed quickly or it can put the game away. I don’t like playing against it but I sure do like watch it resolve.
  • I may add one or two more Instant or Sorcery spells and cut the corresponding number of creatures (21 at the moment).
  • I might look to make it a Dimir deck to give me a few spell options. On the creature side, perhaps Lazav, Familiar Stranger or Nimble Brigand. Both cost 3 mana and could help with my first point above.

Anyone else playing a Commit a Crime deck? How is it going ?

Five cards looking for a Commander deck

I use my local LGS website’s wish list feature to keep track of cards that I’m interested in. Everything from cards that I want for an existing deck, think are neat enough to build around or even both, to ones that might be a good gift for one of they boys (maybe they made a mention in passing at the dinner table for example) might end up on that list.

After my last post about Modern Horizons 3 cards that could fit into decks, I had a look at my list and it occurred to me that some of them might fit into Commander decks.

Steel Seraph

I wanted to play Steel Seraph as soon as I saw it during previews during Brothers’ War. The Prototype mechanic is neat – Similar to Kicker but offering essentially what is a downgrade option instead of an upgrade. Much like Kicker, offering a lower mana cost to get a less powerful version of the card opens up a number of options during game play. Do you go for the cheaper mana cost and benefit earlier or do you wait until later in the game? With Prototype, the ideal is when you have a way to pull the card out of the graveyard as it returns in its full-powered version.

Paying to have a 3/3 earlier in the game is not great value but it can help smooth out game play and has decent evasion. The full version is not cheap either but is definitely worth experimenting with. I love Steel Seraph’s flexibility, offering the choice of Flying, Vigilance or lifelink at the beginning of combat on my turn opens up options. Flying is a good offensive trick, Vigilance gives you the ability to attack and still defend while lifelink is useful when you’re taking a beating. And here you have all three on one card!

I think this one is headed into my Kaalia of the Vast Commander deck. Probably at the expense of a demon or dragon as this deck continues to morph more into an Angels deck every time I make a change.

Ocelot Pride

This one is a new addition to my wish list after the Modern Horizons 3 previews. A 1/1 Cat for that adds First Strike, lifelink, Ascend and the ability to crank out 1/1 white Cat creature tokens whenever you gain life during your turn cannot be bad.

The price as it stands certainly proves that. At CA$30 for the cheapest variant (as I write this ahead of next week’s release), I’ll likely sit on this and see if it comes down in price. Considering the card was selling for CA$40 a bit earlier, I think there is room for it to come down further and then slide into a deck.

As for what deck, I don’t have a tokens deck so this may be a card asking me to build one. Maybe Darien, King of Kjeldor. Not sure mono-white would last long in our house though; the boys would quickly go after it if only to put me on the back foot. And the cost to bring it back would quickly become unaffordable. How about Neyali, Suns’ Vanguard instead? Giving your attacking tokens double strike sounds like something fun to me. And a bit of card replenishment is not bad either.

Grand Abolisher

When I first saw this card, I immediately thought it was perfect for Commander, especially with the decks that the boys love to play. Disrupting their plans is a strategy that I have oft thought about. This card would certainly do that, if only during my turn. Maybe I should pair it up with an Esper Sentinel.

This feels like a cool card in search of a deck for me to play it in. One thing it has going for it is that it is a Cleric.

All I know is that I want this card. But it will stay on the wish list until I think of a deck that will welcome it with open arms.

Kurbis, Harvest Celebrant

Kurbis has been on my wish list for a while. I can’t quite remember how it ended up there but I suspect it had something to do with +1/+1 counters. Giving itself some counters upon entering the battlefield is okay but it’s the second ability that stands out. Removing a +1/+1 counter to prevent damage to another creature with a +1/+1 counter on it is a useful little ability.

Revisiting the card for this post, I thought at first that it might be a good fit into my Animar, Soul of Elements deck but it will likely fit better in my Atraxa deck where it could protect the creatures around it. Giving it some further thought, it might be better off in a different deck altogether. Maybe in the same deck as Ocelot Pride?

Envoy of the Ancestors

This is another new addition to my wish list. It caught my eye given it is a Cleric. For , you get a 2/3 creature with Outlast . Combine that with its ability to give modified creatures lifelink and you have a pretty strong candidate for any deck that relies on counters on Equipments and Auras.

It might be a good fit into my Atraxa deck. Or maybe it is time to build a Commander deck built around Clerics. Wait a second! Grand Abolisher is a Cleric too! Hey, I already have two cards for my new Cleric Commander deck…

Bonus card: Basking Dreadscale

There is a lot of early interest in this card. While Adapt is not quite as potent as Outlast given that it can only really be used once, Basking Broodscale’s second ability, namely creating a 0/1 colorless Eldrazi Spawn creature token every time a counter goes on plays nicely with mechanics like Proliferate.

So, we have yet another card that could fit nicely into a +1/+1 counter deck even though that’s not what is driving the current interest in the card.

The key takeaway today seems to be that I need to build a Cleric Typal deck as well as one for +1/+1 counters. And I probably need to clean my wish list a bit as well…

Exploring Modern Horizons 3 Singles for Commander Decks

Modern Horizons 3 is just around the corner with pre-release events starting June 6th. I have been keeping an eye on the previews despite this being one of those sets that I will skip. While Maro would say that this is “not be the product for you,” I simply say that it’s prohibitively expensive. A pre-release event at my LGS would set me back CA$70 while a Play Booster box is on sale for CA$399.99. Too rich for my blood or that of the boys. We might get a few packs but I suspect that we will hold off until Bloomburrow comes out.

So, back to the previews. I am looking to see what singles I could pick and drop into a few of my Commander decks.

First up, Ruhan of the Fomori. I have not made any modifications to this deck in a while. One card in particular stands out in Modern Horizons 3 that I will look to slot into it is Phlage, Titan of Fire’s Fury. Paying for a 6/6 is not a bad cost for a card that immediately gets sacrificed. Why, you ask? For the additional Escape cost (along with five cards to exile), you get a sorcery speed Lightning Helix each time Phlage enters the battlefield or attacks.

Unfortunately, it’s the only Giant in Ruhan’s colours (and only one of two Giants in the whole set).

I’ve seen recommendations to add Lavaspur Boots from Outlaws of Thunder Junction but I’m on the fence on that one. It’s a cheap equipment but not sure what I would pull out to slot it in. Let’s see what happens.

Next up, Atraxa, Praetors’ Voice, which I played with against the boys earlier this week (won one and lost one). Nothing leaps out at me at first glance but I really should look to get a Bristly Bill, Spine Sower, into the deck. Sure, it will have a target on its back as soon as it enters but its ability to double +1/+1 counters on each creature I control is pretty sweet albeit expensive.

Modern Horizons 3 is more generous when it comes to elves than giants. There are five in total, including the new Eladamri, Korvecdal. I want to try to see if the card draw outweighs the disadvantages (like not having any removal protection and being susceptible to so many removal threats). An addition to the deck that could easily become a quick exit.

I’m not much of a Blue player. If anything, it is a colour that I will splash but I do have a Talrand, Sky Summoner deck that I like to pull out every once in a while to try to frustrate the boys. It is not well tuned and has not done well in the past but it has won a few times.

When it comes to Talrand, I wish Christian had told me that he was going to sell his Swan Song as I would have picked it up from him for this deck. With Modern Horizons 3, I may look to add Strix Serenade as a variant of that card (or maybe I pick up both). While the swan counters Enchantments, Instants, and Sorceries, Strix Serenade instead counters Artifacts, Creatures, and Planeswalkers. A 2/2 bird can be a more-than-fair tradeoff depending on what is getting countered.

The other card I would like to get for Talrand is Harbinger of the Seas. The thinking here is simply to slow my opponents down by messing with their mana base.

I will need to dust off a few other decks to see how they could benefit from new Modern Horizons 3 cards (or price drops due to reprints). For now, I will update my deck lists and post them on the site when I get all these new cards. Some of these are not cheap so it may be a while yet.