Building an Izzet Otter Typal deck for Arena S01

When Bloomburrow previews began, I got excited about building some kind of mustelid typal deck. To save you a click back to the original article, mustelids are a family of small carnivorous mammals. It includes weasels, otters, badgers. minks and the fearsome wolverines. 

I realized that I have not shared any mustelid decks since then. I’ll remedy that today.

A quick search reveals that there are 22 mustelid cards in Standard. Not much has changed since my last article with these being mostly otters with a sprinkle of badgers and weasels. The entire colour wheel is represented but most cards fall in Blue and Red. So no big surprise, I built on my original idea, an Izzet Otter Prowess deck. It’s gone through a few iterations and this is what the current deck looks like:

Deck

  • 3 Seize the Secrets (OTJ) 64
  • 3 Bria, Riptide Rogue (BLB) 379
  • 1 Tempest Angler (BLB) 235
  • 4 Stormcatch Mentor (BLB) 234
  • 2 Ral, Crackling Wit (BLB) 230
  • 4 Coruscation Mage (BLB) 131
  • 3 Stormchaser’s Talent (BLB) 75
  • 2 Pearl of Wisdom (BLB) 64
  • 3 Valley Floodcaller (BLB) 79
  • 3 Shore Up (DMU) 64
  • 3 Stasis Field (MOM) 79
  • 2 Into the Flood Maw (BLB) 52
  • 2 Long River’s Pull (BLB) 58
  • 2 Demonic Ruckus (OTJ) 120
  • 10 Island (THB) 251
  • 1 Lilypad Village (BLB) 255
  • 6 Mountain (THB) 253
  • 1 Restless Spire (WOE) 260
  • 2 Spirebluff Canal (OTJ) 270
  • 3 Swiftwater Cliffs (NEO) 277

Sideboard

  • 2 Kitsa, Otterball Elite (BLB) 54
  • 2 Stormsplitter (BLB) 154
  • 3 Meeting of Minds (MOM) 66
  • 2 Freeze in Place (WOE) 50

Now, the big question: How does it play? Let’s start by saying that this is far from a Tier 1 or Tier 2 deck. As it stands today, it has only won 35% of the time with an 18-33 record. The deck can be quite explosive but can also be frustrating when you either don’t get your creatures onto the battlefield or they don’t last long enough for Prowess to kick in.

There are a couple of potential improvements:

  • Make the deck more aggressive by dropping the Stasis Fields in favour of Monstrous Age
  • Drop Bria, Riptide Rogue in favour of a couple of creatures (Elusive Otter perhaps) and a couple of spells
  • Cut a land more and add an additional spell

As for next steps, I’m going to play with the recommendations above and add this deck to my deck portfolio here on the site where I can easily update it as I make changes.

If you’re playing an Izzet Otter deck, drop me a note below and let me know what has worked for you.

Unleashing the Power of Mustelids in Bloomburrow: Card Analysis and Potential Deck Strategies

Many, many years ago, I graduated from university with a Zoology degree. Among my favourite animals are mustelids. For those who are not familiar with this term, it is a family of small carnivorous mammals. It includes weasels, otters, badgers. minks and the fearsome wolverines. Thanks for the lesson, you say, but what does this have to do with Magic, you then ask? Good question, until Bloomburrow previews started, it meant little. But that looks to be about to change.

Previews have just started but we have already seen 11 cards that are related to mustelids. More than half are otters and they are nearly all Wizards. The other creatures are a weasel and a mean-looking badger.

Is there enough to build a deck centered around mustelids? At this point, I’m going to say no unless you ready to go straight into jank territory. Or is there?

These eight creature cards are supported by three additional cards that have good synergy. First up is a sorcery spell, Pearl of Wisdom, that will draw us some cards. Perhaps more interesting is Ral, Crackling Wit. Yes, the Planeswalker from Ravnica appears to have landed in Bloomburrow as an otter.

Finally, the new land Three Tree City, is definitely an auto-include in any typal deck. Unfortunately, its effectiveness is blunted by the fact that the creatures above are not of a single type. Why did Wizards not go as far as assign all of them the mustelid type? I expect we will never know the answer to this question. Three Tree City will still help with Otters but the fact that it’s legendary will prevent using a second to name a second creature type in the same deck.

Looking through these cards, an Izzet build might be possible. Eight cards fit into the deck and could work well enough together to put up a fun deck if nothing else. And let’s not forget that previews are not over yet.

The synergy across these cards lies with Prowess and casting noncreature spells. Ral, Crackling Wit creates counters with Prowess and gains a loyalty counter. Bria, Riptide Rogue and Stormcatch Mentor both have Prowess. And for those creatures that don’t, Bria kindly shares her ability with them. Tempest Angler and Coruscation Mage both also have abilities that trigger when a noncreature spell is cast. Alania, Divergent Storm, also fits into the deck but the random effect can give you a nice upside just as easily as give you nothing or worse give your opponent a card with nothing in return.

Pearl of Wisdom will help keep your hand full of cards, hopefully many being noncreature spells. And given that most of these are Otters, the deck will certainly have a Three Tree City or two in it as well.

Lastly, there are a couple of Otters in the Wilds of Eldraine set. Both could be worthy additions to the deck as well. For the record, there are two other older mustelid cards that will be Standard legal after the release of Bloomburrow but they are both Green. Maybe a Temur build is the way to go, especially as it also allows us to add Hugs, Grisly Guardian, a fearsome looking badger.

Other colour combinations do not appear to have the same number of supporting cards. At this point at least, it looks like the Mustelid typal deck will need to be Izzet or Temur with little other choice otherwise.

I’ll keep an eye on further previews to see how much closer we can get to a functional and hopefully half decent Mustelid deck.

New Clerics and Giants in Streets of New Capenna

Much as I did when the Kamigawa: Neon Dynasty set was fully revealed, I eagerly took a look at what new clerics and giants might potentially make their way into my BO1 Orzhov Clerics and Izzet Giants decks.

First, the bad news. Sadly but not unexpected, there are no new giants. Hopefully we will see some when we land in Dominaria but the life expectancy of this deck is getting shorter by the day!

On a slightly more positive note, New Capenna offers up a single new cleric (one of the new Commander cards). Inspiring Overseer is a common Angel Cleric who comes with Flying and gains you 1 life and draws you a card when it enters the battlefield.

Will it fit into my Orzhov Clerics deck? Probably not but I’ll give it a whirl if and when I can figure out what card to but to make way for it. My first impression is that it’s an underwhelming card that will not offer enough to earn its way into the deck.

As far as other cards go, my first pass through them did not reveal anything that caught my attention immediately.

On the Izzet side, there might be a few interesting supporting options. Undercover Operative might be one of those. For example, another Calamity Bearer on the board might be enough to push enough damage through to wrap up the game. Unlike Giant’s Grasp, it does not require a Giant to be on the battlefield and does not see the creature return to my opponent should my enchanted giant die. And the shield counter is a nice little extra.

As far as lands go, there is nothing that will necessarily help these decks specifically although I will likely pick up some of the new Triomes for some of my physical card decks. I’ll also keep an eye out for Luxior, Giada’s Gift, the new equipment that can attach to planeswalkers.

In the end, it appears that my Selesnya enchantments deck might see more changes than these two. I’ll need to take a look!